A NMO (Objective) level created for No More Room in Hell (NMRiH) in 2015, it was eventually released in late 2017. The layout of the level is completely fictional, but the style was inspired by the old quarter of Suzhou, where a part of the original city was preserved as a cultural heritage site.
The level features the most complex objective chain in the official map roster, leading to a fair amount of unpredictability during play. The unpredictability is further augmented by the layout of the map, filled with a lot of nooks and corners containing randomized items (along with a few obscure secrets). Despite this, all paths eventually lead to the same end, one which further tests the preparedness and thoroughness of the players, being made easier if they had found certain objective items beforehand.
Available as part of the official roster of levels in NMRiH: https://store.steampowered.com/app/224260/No_More_Room_in_Hell/